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Neko's Adventure

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Devlog

  • Day/Week 4: Basic Environment Collision
    March 08, 2025 by NatashaLibera
    It turns out it's very easy to get a basic 2D platformer running in Godot. Getting it to actually be good, and have a polished and satisfying feeling while moving through the world is another thing. T... Continue reading
  • Game Development, End of Day 3
    February 28, 2025 by NatashaLibera
    This is a new project that I started mainly for learning purposes. I've only worked on it for about one day per week for the past three weeks. But I figured that if I post weekly public updates, I’l... Continue reading
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